In 2018, Curator Sharna Jackson brought together eight creatives from BAME (Black, Asian and Minority Ethnic) backgrounds who are shaping the UK games industry. The resulting exhibition, Ensemble celebrates leading and upcoming talent in the UK games industry, looking at their journeys with reference to concept art, sketches, design documents, prototypes and more. Watch the mini-documentary and meet the Ensemble eight:
Supported by British Council
Ensemble will return in 2019. Nominate yourself here


Chella Ramanan, Writer (Somerset)
Chella is a freelance journalist writing for Gamesindustry.com and the Guardian online and a speaker on diversity and storytelling – having written fiction she is now making her own games, Before I Forget and Windrush Tales.
Des Gayle, Producer, Altered Gene (London)

Des has worked with LEGO Media, EA and Square Enix with his credits including hit games FIFA, Just Cause 3 and the BAFTA winning Life is Strange, before forming his own micro studio, Altered Gene.

Jade Leamcharaskul, Composer and Sound Designer (London)

Jade has composed the soundtracks for numerous indie games including Dragon Fin Soup, Hungry Whispers and Black = White, and is Events/Commuity Manager at BAME in Games.

Jodie Azhar, Lead Technical Artist, Creative Assembly (West Sussex)

Jodie began as an Animator at Kuju and Rebellion before joining Creative Assembly, where she has lead the team working on the Total War franchise since 2015.

Meg Jayanth, Writer and narrative designer (London)

Meg was the narrative designer for the critically claimed 80 Days and has written for major titles including Horizon Zero Dawn and indie hits Sunless Sea. She is currently working on two unannounced titles and consulting on narrative design, diversity and inclusion.

Moo Yu, Programmer, Foam Sword (London)

Moo worked on the Ratchet and Clank series at Insomniac Games and LittleBigPlanet at Media Molecule before founding BitMinion, Mugathur, and now Foam Sword, creating Knights and Bikes.

Nadir Miheisi, Game Developer, Funky Gorilla Games (Essex)

Nadir is a self-taught programmer who recently took the leap to working full time making games. He is currently working on his first VR title, Beyond Type 1: 2150.

Wei Xing Yong, Lead Animator (Manchester)

After his first job at Ubisoft Reflections, Wei completed an internship at Framestore where he worked on the Oscar- and Bafta-winning film Gravity. His credits include Batman Arkham VR, Destiny 2 and Battlefield 3.



Sharna Jackson is Artistic Director at Site Gallery, Sheffield. She has a wealth of experience in digital initiatives within arts and culture, and has held roles at Tate, Design Museum, The Broad in LA and the Royal Collection Trust and consulted for National Maritime Museum, Museum of Childhood, V&A and Science Museum.

She is a trustee at Sheffield Doc Fest, New Writing North and Upswing, and a non-exec director at Bright Little Labs.