Ahead of London Games Festival 2019, we are catching up with the people organising the wide variety of events that make up the Festival Fringe.
Today, Dr Gaetano Dimita, a senior lecturer in International Intellectual Property Law over at Queen Mary University of London’s Centre for Commercial Law Studies tells us about the fifth iteration of the academic conference, More Than Just A Game, which is taking place on Thursday, 4 April and Friday, 5 April 2019 between 9:30 and 18:00 at One Birdcage Walk
Tell us a bit about your event.
More Than Just a Game is a unique international series of academic-led conferences on Games and Interactive Entertainment Law attracting an international network of researchers and legal professionals who are passionate about the most successful and fastest-growing of the Creative Industries. Our mission is to build bridges between academia, the legal profession, and the Games and Interactive Entertainment industries for the purpose of facilitating high-impact, industry-informed, multidisciplinary research.
The fifth edition of our flagship event in London is dedicated to the role that games and interactive entertainment play in society and their profound impact on human interactions and in our democracy. Leading international academics, practitioners, in-house counsels and industry experts will engage in dialogues regarding the most crucial legal features of the social contract of the modern Homo Ludens and address the fundamental question of how the rules of the games and the legal structures of the ‘real world’ interact with one another. Our deeper theme will be how we can use our experiences as video game scholars and lawyers in understanding the intensive gamification of modern society, and to help create better societies.
The full programme is available here
Who is this event for?
Academics, practitioners, in-house counsels, developers, publishers, gamers, students, and everyone who has a keen interest in how the rules of the games and the legal structures of the ‘real world’ interact with one another
Why should people come along?
The objective of the conference is to get a sense of the role of games and interactive entertainment in society beyond the common misrepresentation and stereotypes from the point of view of some of the most exciting thinkers and experts in the field. We will look at how video games are perceived, what they tell about us as a society, how the ecosystem and the players are evolving, the impact of creativity, inventiveness, our culture and memories and what the law has to say about all of this.
Why were you keen to be involved in London Games Festival?
We strongly believe in the growth and promotion of the games and interactive entertainment sector in London. We are the only Law School in the UK offering postgraduate law courses in Interactive Entertainment Law, Contracts and Regulation. The LGF is a fantastic programme and we are proud to have been part of the its Fringe since the beginning.
What games do you enjoy?
My favourite games is World of Warcraft (being playing it since 2005). I also still enjoy playing Diablo, Civilisation IV, Zelda and Ghost ‘n Ghouls. Away from keyboards and joypads, I play regularly table football and Risk.